Presets
Presets are named, stored sets of attribute values. Instead of recreating the same look every time, you store it once as a preset and apply it with a single command or click.
Preset categories#
Presets are organized by attribute category:
| # | Category | What it stores |
|---|---|---|
| 1 | Dimmer | Intensity values |
| 2 | Position | Pan and tilt |
| 3 | Color | Color values (RGB, CMY, color wheel) |
| 4 | Gobo | Gobo selections |
| 5 | Beam | Zoom, iris, shutter, strobe |
| 6 | Shapers | Framing shutters, frost |
| 7 | Focus | Focus |
| 8 | Control | Fixture control attributes |
| 9 | All | All attributes |
Presets are referenced by <category>.<slot> notation. For example, 3.1 means color category, slot 1.
You can use numeric or named categories interchangeably: 3.1 and color.1 are the same.
Storing a preset#
Select fixtures, set values in the programmer, then store:
fixture 1 thru 4set dimmer 1.0store preset 1.1 "Full"set ColorAdd_R 1.0set ColorAdd_G 0set ColorAdd_B 0store preset 3.1 "Red"Store modes#
| Flag | Mode | Description |
|---|---|---|
| (none) | Create | Store only if slot is empty |
-o | Overwrite | Replace existing preset |
-m | Merge | Add new values to existing preset |
-r | Remove | Remove current selection's values from preset |
store preset 3.1 "Red" -o -- overwrite the existing Red presetstore preset 3.1 -m -- merge new values into slot 3.1Preset scope#
By default a preset stores the same values for all fixtures (Global scope). You can also store different values per fixture type or per individual fixture:
| Flag | Scope | Description |
|---|---|---|
-g | Global | Same values for all fixtures (default) |
-u | Universal | Different values per fixture type |
-s | Selective | Different values per individual fixture |
store preset 2.1 "Center" -u -- store pan/tilt per fixture typestore preset 2.2 "DSC" -s -- store position for each specific fixtureApplying a preset#
preset 3.1 -- apply color preset slot 1 to current selectionpreset color.1 -- same, using category nameApplying a preset writes its values into the programmer for the selected fixtures.
Listing presets#
list presetsRenaming a preset#
label preset 3.1 "Deep Red"Deleting a preset#
delete preset 3.1Copying and moving presets#
copy preset 3.1 3.2 -- copy slot 3.1 to 3.2move preset 3.1 3.5 -- move slot 3.1 to 3.5 (old slot is cleared)Soft presets#
A soft preset is a placeholder slot that does not contain values. It acts as a "blank" button in the preset pool for live busking โ you can store into it rapidly during a show.
soft preset 3.10 -- mark slot 3.10 as softunsoft preset 3.10 -- remove the soft markLinked presets#
A linked preset automatically mirrors the values of another preset whenever the source is updated. Useful for maintaining a copy of a frequently-changed preset:
link preset 3.2 3.1 -- link 3.2 to mirror 3.1unlink preset 3.2 -- remove the link (values are kept)