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Presets

Presets are named, stored sets of attribute values. Instead of recreating the same look every time, you store it once as a preset and apply it with a single command or click.

Preset categories#

Presets are organized by attribute category:

#CategoryWhat it stores
1DimmerIntensity values
2PositionPan and tilt
3ColorColor values (RGB, CMY, color wheel)
4GoboGobo selections
5BeamZoom, iris, shutter, strobe
6ShapersFraming shutters, frost
7FocusFocus
8ControlFixture control attributes
9AllAll attributes

Presets are referenced by <category>.<slot> notation. For example, 3.1 means color category, slot 1.

You can use numeric or named categories interchangeably: 3.1 and color.1 are the same.

Storing a preset#

Select fixtures, set values in the programmer, then store:

fixture 1 thru 4set dimmer 1.0store preset 1.1 "Full"
set ColorAdd_R 1.0set ColorAdd_G 0set ColorAdd_B 0store preset 3.1 "Red"

Store modes#

FlagModeDescription
(none)CreateStore only if slot is empty
-oOverwriteReplace existing preset
-mMergeAdd new values to existing preset
-rRemoveRemove current selection's values from preset
store preset 3.1 "Red" -o    -- overwrite the existing Red presetstore preset 3.1 -m          -- merge new values into slot 3.1

Preset scope#

By default a preset stores the same values for all fixtures (Global scope). You can also store different values per fixture type or per individual fixture:

FlagScopeDescription
-gGlobalSame values for all fixtures (default)
-uUniversalDifferent values per fixture type
-sSelectiveDifferent values per individual fixture
store preset 2.1 "Center" -u    -- store pan/tilt per fixture typestore preset 2.2 "DSC" -s       -- store position for each specific fixture

Applying a preset#

preset 3.1        -- apply color preset slot 1 to current selectionpreset color.1    -- same, using category name

Applying a preset writes its values into the programmer for the selected fixtures.

Listing presets#

list presets

Renaming a preset#

label preset 3.1 "Deep Red"

Deleting a preset#

delete preset 3.1

Copying and moving presets#

copy preset 3.1 3.2    -- copy slot 3.1 to 3.2move preset 3.1 3.5    -- move slot 3.1 to 3.5 (old slot is cleared)

Soft presets#

A soft preset is a placeholder slot that does not contain values. It acts as a "blank" button in the preset pool for live busking โ€” you can store into it rapidly during a show.

soft preset 3.10     -- mark slot 3.10 as softunsoft preset 3.10   -- remove the soft mark

Linked presets#

A linked preset automatically mirrors the values of another preset whenever the source is updated. Useful for maintaining a copy of a frequently-changed preset:

link preset 3.2 3.1    -- link 3.2 to mirror 3.1unlink preset 3.2      -- remove the link (values are kept)