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Setting Attributes

Attributes are the individual controllable parameters of a fixture โ€” dimmer, pan, tilt, color, gobo, zoom, and more. All attribute changes go through the programmer.

Setting a value#

Select your fixtures first, then set an attribute:

fixture 1 thru 4set dimmer 1.0        -- full intensityset dimmer 0.5        -- 50% intensityset dimmer 0          -- off

Attribute values are normalized: 0.0 = minimum, 1.0 = maximum.

Common attributes#

Attribute NameDescriptionRange
DimmerIntensity / brightness0.0 โ€“ 1.0
PanHorizontal position0.0 โ€“ 1.0
TiltVertical position0.0 โ€“ 1.0
ColorAdd_RRed (additive)0.0 โ€“ 1.0
ColorAdd_GGreen (additive)0.0 โ€“ 1.0
ColorAdd_BBlue (additive)0.0 โ€“ 1.0
ColorSub_CCyan (subtractive)0.0 โ€“ 1.0
ColorSub_MMagenta (subtractive)0.0 โ€“ 1.0
ColorSub_YYellow (subtractive)0.0 โ€“ 1.0
Gobo1Gobo wheel 10.0 โ€“ 1.0
ZoomBeam zoom0.0 โ€“ 1.0
IrisIris0.0 โ€“ 1.0
Shutter1Shutter / strobe0.0 โ€“ 1.0
Focus1Focus0.0 โ€“ 1.0

The exact attribute names available depend on the fixture type. Check the Attribute Panel to see what your fixtures support.

Fan (spread) values across a selection#

Distribute a range of values evenly across the current selection:

fixture 1 thru 4set pan 0.2 thru 0.8    -- fan pan from 20% to 80% across the selection

The first fixture gets 0.2, the last gets 0.8, and the ones in between are interpolated.

Relative adjustments#

Move a value by a relative amount (+ or -):

set dimmer +0.1    -- increase dimmer by 10%set pan -0.05      -- decrease pan by 5%

Setting a programmer fade time#

Changes from the programmer can fade instead of snap:

ptime 3.0    -- all changes fade over 3 secondsptime 0      -- snap (immediate)

Reading current values#

The Attribute Panel in the GUI shows all attribute values for the current selection. Programmer values are highlighted to distinguish them from playback values.

Clearing programmer values#

After storing or when you want to discard your changes:

clear    -- clear all programmer values and deselect